GAME CREDITS

MUSIC OVERVIEW

 

Shadowgate 25th Anniversary (2014, Zojoi, PC, Mac, iOS)
Composing all of the music for the game as well as completing all of the sound design. The game is available on STEAM HERE. 70 minute score is available on itunes and at bandcamp.

 

The Secret Cove (2014, Cheeky Sprite Studios, iOS, Android, PC)

Brought on as lead composer, the game is due to release in 2014.

 

Lifeless Planet (2014, Stage Two, Xbox One, PC)

Brought on as lead composer, the game was released on STEAM and available to purchase HERE

 

Insurgency (2013, New World Interactive LLC, PC)

Brought on as lead composer, the game was released on STEAM and available to purchase HERE

 

Takedown: Red Sabre (2013, Serellan LLC, XBOX 360, PS3, PC)

Brought on as lead composer, the game was released on STEAM and available to purchase HERE



Rescue Love Revenge (2013, Hatchlight, iOS)

Composed  all music heard in the game and designed / mixed / implemented all audio assets.  Available on iTunes.



Stan Lee's Verticus (2012, Controlled Chaos Media, Moon Shark, iPhone and iPad)
Did all of the sound design (over 100 sounds),recording, and mixing, and composed ALL music heard in game.  Also did all of the music / sound for the teaser trailer.  Available on iTunes.


Castle Dracula (2012, GondeFire Productions, PC)

Composed 8 minutes of music for the game.

 

Rubicon (2012, Wick, PC)
Composed the main theme heard in the game as well as an action cue. The game is due out in 2013

 



Appzilla 3 (2012, Fossil Software, iPhone)

Sound design and music 



The Sun Sets On Me (2012, Promethea Studios, PC)



Helmet Hero:Head Trauma (2011, Fossil Software, iPhone)

Did all of the sound design (over 75 sounds),recording, and mixing



Trouble in Tin Town (2010, Jovian Minds, iPhone)

Did all of the sound design (over 100 sounds),recording, mixing,and voice over work.



Texting of the Bread (2010, Controlled Chaos Media, Screw Attack, iPhone)

Did all of the sound design (over 100 sounds),recording, mixing, composed over 5 minutes of original music.



Evochron Mercenary (2010, Star Wraith 3D, PC )

Did 35 minutes of original epic music for the title



Pocket Fish (2009, Controlled Chaos Media, iPhone)

Did all of the sound design (over 100 sounds), all of the voice acting, recording, mixing, composed an original piece of music.



Stuntman Ignition (2007, THQ / Paradigm Entertainment, Xbox 360 / PS3)

Did all of the sound mixing, handful of original sounds, composed over 12 pieces of original in game music.

Orcs and Elves 2 (2007, EA / Id Software, Nintendo DS, Mobile)

Did all of the sound design, editing, and mixing, and composed all in game music.

 

Orcs and Elves (2006, EA / Id Software, Mobile)

Did all of the sound design, editing, and mixing, and composed all in game music.